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6 comments
Hi
Please how make am i 3D game
I have an independent project, but I have no money.
I created some games in this platform, and I want to make a video about the game that I've been made in this platform.
Can I post it in my professional channels just to make anyone know?. Like in the other game studio platforms?
<!DOCTYPE html>
<html>
<head>
<title>Mobile Car Game</title>
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<style>
body { margin: 0; overflow: hidden; background: #333; }
canvas { display: block; background: #555; margin: 0 auto; }
.buttons { position: fixed; bottom: 20px; width: 100%; text-align: center; }
button { width: 80px; height: 80px; font-size: 20px; margin: 10px; border-radius: 50%; border: none; background: rgba(255,255,255,0.5); }
</style>
</head>
<body>
<canvas id="gameCanvas"></canvas>
<div class="buttons">
<button id="leftBtn">◀️</button>
<button id="rightBtn">▶️</button>
</div>
<script>
const canvas = document.getElementById("gameCanvas");
const ctx = canvas.getContext("2d");
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
let carX = canvas.width / 2 - 25;
let carY = canvas.height - 150;
let speed = 5;
function drawCar() {
ctx.fillStyle = "red";
ctx.fillRect(carX, carY, 50, 80); // গাড়ি
}
function update() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
drawCar();
requestAnimationFrame(update);
}
// বাটন কন্ট্রোল
document.getElementById("leftBtn").ontouchstart = () => { if(carX > 0) carX -= 20; };
document.getElementById("rightBtn").ontouchstart = () => { if(carX < canvas.width - 50) carX += 20; };
update();
</script>
</body>
</html>
https://support.struckd.com/hc/en-gb/articles/12961606598034/comments/32507104646674
<!DOCTYPE html>
<html>
<head>
<title>Mobile Car Game</title>
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<style>
body { margin: 0; overflow: hidden; background: #333; }
canvas { display: block; background: #555; margin: 0 auto; }
.buttons { position: fixed; bottom: 20px; width: 100%; text-align: center; }
button { width: 80px; height: 80px; font-size: 20px; margin: 10px; border-radius: 50%; border: none; background: rgba(255,255,255,0.5); }
</style>
</head>
<body>
<canvas id="gameCanvas"></canvas>
<div class="buttons">
<button id="leftBtn">◀️</button>
<button id="rightBtn">▶️</button>
</div>
<script>
const canvas = document.getElementById("gameCanvas");
const ctx = canvas.getContext("2d");
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
let carX = canvas.width / 2 - 25;
let carY = canvas.height - 150;
let speed = 5;
function drawCar() {
ctx.fillStyle = "red";
ctx.fillRect(carX, carY, 50, 80); // গাড়ি
}
function update() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
drawCar();
requestAnimationFrame(update);
}
// বাটন কন্ট্রোল
document.getElementById("leftBtn").ontouchstart = () => { if(carX > 0) carX -= 20; };
document.getElementById("rightBtn").ontouchstart = () => { if(carX < canvas.width - 50) carX += 20; };
update();
</script>
</body>
</html>
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