The Pro assets will remain in your published game, and players can still play it. The Pro assets that are in your draft will stay, and when you try to publish your draft, it will be restricted. You will be asked to purchase the subscription, if you want to publish the game with the Pro assets. Additionally, you won't be able to choose the Pro assets from the Asset catalogue anymore to include in your existing or brand-new draft.
Comments
2 comments
Resign car
using UnityEngine;
public class CarController : MonoBehaviour
{
public float speed = 1800f;
public float turnSpeed = 80f;
public Rigidbody rb;
void Start()
{
rb = GetComponent<Rigidbody>();
}
void FixedUpdate()
{
float move = Input.GetAxis("Vertical");
float turn = Input.GetAxis("Horizontal");
rb.AddForce(transform.forward * move * speed * Time.fixedDeltaTime);
transform.Rotate(Vector3.up * turn * turnSpeed * Time.fixedDeltaTime);
}
}
Please sign in to leave a comment.